In celebration of Halloween (given the original Wumpus’s place in survival horror game history), the v0.0.2 release of Wumpus for PicoSystem is now available. The GitHub release contains both the source code and the compiled binary UF2 file. This version adds randomized placement of the player and hazards as well as counters to keep track of how many times you’ve gotten the Wumpus… and how many times the Wumpus has gotten you!
The key pieces of infrastructure implemented:
- Random number generation using the ROSC
- Bitmap image used in splash screen
- Moved from structs and function pointers to classes for states